PlayStation 4 [ IN DETAIL ]


PS4, Get Ready To Play!

Lets brush up some Play Station History: 

Back in 2005 when there was no Android or iPhone flu in the market especially for games people only knew PC’s & consoles as the major players.. From then on the Play Station has taken a wonderful lead in the Gaming Industry by launching various creative products such as the PSP, PS2, then the PS3.  For many consoles with Internet connectivity was a novelty. These changes are only accentuated by the length of this console generation, which has exceeded any that went before it. It feels like the PlayStation 4 is launching into a completely different world.

Evolution of PlayStation:

Sitting down with Sony Computer Entertainment Europe’s president and CEO Jim Ryan the morning after the announcement, I asked him which developments of the past six years or so have made the PlayStation 4 possible. Here are the four most significant.

Most obviously, if the PlayStation 3 hadn’t done well over the past five years, the PlayStation 4 would definitely not be happening. “The first thing is that we had a condition of considerable success with the PS3, and had that not happened, we probably would not be sitting here after yesterday’s event,” says Ryan. “PS3 was not all that easy in the beginning, but we’re now 70m units in, and certainly in the part of the world I look after, in most European territories you’re in a very dominant market position, and there’s good momentum – PS3 will carry on going. That success was definitely a necessary condition… it’s a big thing for any corporation to decide that they’re going to introduce a new platform, and you can best do that from a position of success.”

Although the PlayStation 4 does not require an Internet connection to function – something that was rumoured before the announcement, and a prospect that was getting plenty of people worried – connectivity is a huge part of the console’s pitch, as evidenced by the Share button and the console’s Gaikai cloud-gaming integration, which looks set to become one of its defining features. What has enabled this is the improvement of the global Internet infrastructure; more people than ever are online, and more people than ever have access to broadband, so it is easier to justify making connectivity so integral to the console.

PlayStation at its Gaming:

“Our levels of connectedness on the PS3 platform are extremely high – in excess of 90%, even in places like Italy and Spain,” says Ryan. “When you have that level of connectedness it makes that sort of innovation much easier to justify. It becomes much easier to do than if you’re running at 10% levels of connectivity; everybody’s online, so the ROI [return on investment] – which unfortunately people like myself do have to worry about – on those sorts of investment decisions becomes much more straightforward.”

As well as better broadband, social media has totally changed the way we communicate with each other since the PlayStation 3 was announced, pushing us towards sharing more of our lives online. This has made social integration on the PlayStation 4 not only possible, but necessary. The DualShock 4’s Share button and the PlayStation Network’s increased personalisation show how the console is embracing the more socially connected Internet that has developed since the PlayStation 3’s release, claims Jim.

ps4 dual shock4 console

“We think personalisation is very important in this day and age. You’ll have a home page on the network which is yours, [with] stuff that you’ve bought and that your friends have bought, what your friends are doing… The social aspect is probably most important of all – this deep, very rich social engagement, whether it’s via social networks or by using this rather cool Share button.

“I think the general move to this connected world that we live in now makes the realisation of what we’re going to do with the PS4 possible to an extent that really wasn’t the case 5 or 6 years ago, ” he concludes.

In 2006 the idea of being able to use, say, your Samsung phone with your Sony games console was preposterous. Since then, however, smartphones and tablets have become so dominant that console manufacturers have had to acquiesce (and other electronics hardware manufacturers – there are even ovens you can control with your iPhone). This is the impetus behind the Xbox’s SmartGlass, and the PlayStation 4 will use apps to let you use tablets and phones as second screens (as well as the Vita, of course). We are no longer limited by hardware compatibility to anywhere near the same extent.

“One of the things that we increasingly see is that the silos that have existed in the past with these vertical platforms are getting broken down little bit by little bit,” observes Ryan. (In plain English, platforms are no longer closed – they have to integrate.) “Things are becoming more open and less proprietary, and this can only be good for consumers. It brings certain technical challenges and business model challenges in certain spaces, but I think in this day and age companies like Sony have to meet those challenges head-on.”

Watch the Official Live PlayStation Announcement.(Replay)

Sony NEX-F3 preview: entry-level APS-C shooter adds pop-up flash, comfy grip, and 1080p video for $599.99


NEX-F3

Last month, we heard that Sony had a redesigned entry-level NEX camera on the way, and the leak was spot-on: today, the company’s introducing the NEX-F3. It’s a $599.99 interchangable lens shooter with a 16.1 megapixel APS-C sensor, the pop-up flash previously only available on the pricy NEX-7, a brand-new 180-degree tilting LCD screen for self-portraits, 1080p24 video recording, and plenty of internal upgrades. In other words, it’s a feature-packed replacement for the NEX-C3, which Sony is phasing out immediately.

We spent an afternoon shooting with the camera, and we discovered it’s actually far more akin to the excellent NEX-5N than its forebear, right down to the vertical power switch and sizable new grip. It doesn’t come with an external charger for the battery, though you can buy one if you want: rather, it charges over Micro USB, which Sony says will take perhaps about five hours with a 1.5 amp charger. In fact, except for the build and a few features which stay exclusive to the higher-end 5N, it’s not very inferior camera as far as the specs go. While there’s no touchscreen, it can’t record 1080p video at 60 frames per second like the 5N, and it shoots a bit slower in general, it’s much the same everywhere else, including the 3-inch, 921k LCD screen, 1/4000 shutter speed, 16,000 max ISO, and accessory hotshoe.You can attach the same external EVF as other NEX models.

Sony NEX F3 Hands On Pics

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We took a whole bunch of pictures with a production model, and here they are, including shots with three different lenses and some ISO samples. Noise seems to be controlled well through ISO 1600, but ramps up significantly after ISO 3200. Not bad for the price, not bad at all.

While there’s no touchscreen on the NEX-F3, the 180-degree tilt lets it perform a pretty neat trick: when you flip it up all the way, it engages “Mirror Mode,” which lets you frame a self-portrait that’s reversed just as if you were in front of a mirror. Once you take the image, though, the image flips the other way, so the text on your clothing should be as legible as it is in reality. You can take a look at the feature at the end of our video below. Speaking of video, 1080p24 footage looked pretty crisp and clear. We filmed the first half of this video of Sony’s new Alpha SLT-A37 with the NEX-F3, and the second half using the SLT-A37 to show off the NEX-F3 itself.

Though the menu-driven software of the NEX series is mostly unintuitive as ever if you want to tweak settings, some of the biggest innovations are actually in software this time around: like Sony’s latest Alpha translucent mirror cameras, the NEX-F3 has a host of 15 filters and 11 modes, including some pretty nifty-sounding ones: auto portrait framing uses the Rule of Thirds to frame your subject with a theoretically pleasing crop, and the company’s proprietary By Pixel Super Resolution will then interpolate the picture data to generate a full, 16-megapixel resolution crop by “filling in” the missing pixels according to an internal database. We weren’t able to try that one, but Sony uses the same interpolation technique to provide a 2x digital zoom that appears far clearer than most others (called Clear Image Zoom) and it worked fairly well in conjunction with our lens zoom.

Sony NEX F3 Press Pics:

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Speaking of lenses, Sony’s introducing a new superzoom: the SEL18200LE is a 18-200mm f3.5-6.3 lens with optical stabilization, priced at a hefty $849.99. We gave it a try, and for the amount of range it provides, it looks and feels quite good. It’s well-built, zooms smoothly (though with a bit of effort) and images seemed a good bit sharper than with the 18-55mm kit lens in our very brief experience, though we didn’t get to test it methodically. Sony already had a 18-200mm f3.5-6.3 OSS lens, mind you, but this one’s a bit lighter, smaller, and painted black.

After a couple of hours shooting with the NEX-F3, half in full auto to experience the ease of use and half tweaking settings to see how good pictures could be, it definitely seems like a great way to move up from point-and-shoot photography. That 18-200mm lens is a bit out of reach, but the 18-55mm kit lens is a nice start. The biggest question is whether the NEX-5N, priced only $50 higher at the moment, is a better option. At that kind of minimal price difference, we expect the 5N will also get replaced before long. The NEX-F3 should ship in silver, white, and black this June, with the 18-200mm lens arriving in July.

-(via Sean Hollister,Verge)

Sony Tablet S Press Release:


PRESS RELEASE

Sony Announces Market Launch of Sony Tablet
Two Optimally Designed Android™ Devices Deliver Portability, Easy Handling and an Immersive Entertainment Experience

SAN DIEGO, August 31, 2011 — Sony today announced the market launch of its first two Sony Tablet™ devices. The Android-powered Sony Tablet S and Sony Tablet P devices combine unique hardware, content and network services with seamless usability to create a world of engaging networked entertainment experiences.

Available for pre-sale today and on shelves next month, the Sony Tablet S device is optimized for rich media entertainment on its 9.4-inch touchscreen display. With a powerful NVIDIA® Tegra™ 2 mobile processor, the Sony Tablet S device lets you enjoy the web as well as your favorite content and applications on its large, high-resolution screen. Weighing in at just about 1.33 lbs., its unique asymmetric design allows for hours of comfortable use and built-in Wi-Fi® compatibility means Internet connectivity virtually anywhere there’s a hotspot.

Available later this year, the Sony Tablet P device is ideal for mobile communication and entertainment. With its innovative folding design, two 5.5-inch displays and weight at about 0.83 lbs., it can easily fit into a pocket, purse or backpack. It features the same NVIDIA® Tegra™ 2 mobile processor and is both Wi-Fi compatible and 4G capable exclusively on AT&T’s mobile broadband network,1 offering users access to digital content including videos, games, and e-mail, while on the go, nearly anytime.

Both devices run on Android, Android 3.1 on Sony Tablet S devices 2 and Sony Tablet P devices will be equipped with Android 3.2 by the time they ship. Both models feature front and rear facing cameras that allow for video recording and capturing still images. The devices also support micro USB interface and SD card.

Sony Tablet devices are also distinguished by four key features that set them apart from any other tablets on the market. These include: optimally designed hardware and software, a “swift and smooth” experience, network entertainment services and cross-device functionality.

“These devices truly represent the best of everything Sony has to offer,” said Mike Lucas, senior vice president of Sony Electronics’ Networked Technology and Services Division. “From hardware to software and services, Sony Tablet devices embody all our innovations rolled into one.”

Optimally Designed Hardware and Software
Unlike other tablet devices, Sony Tablet S device has an ergonomic, asymmetric design which allows it to be easily held or carried for long periods of time. The unique form factor shifts the device’s weight closer to your palm, making it feel lighter and more comfortable while reading an e-book or watching a video. The screen is sloped when placed on a flat surface, enhancing visibility and making typing more comfortable. Placing a Sony Tablet S device onto a specialized charging cradle (sold separately) converts the device into a digital photo frame, a digital clock that displays customizable information or chumby with access to over 1,500 fun and entertaining apps.

Software taking advantage of the unprecedented design of the Sony Tablet P device allows its dual screens to be used for different functions simultaneously such as playing video on one screen while using the other as a controller or reading email on one screen while using the other as a virtual keyboard. The displays can also be combined to form a single large screen for Internet browsing and more. By holding the device vertically, you can also read eBooks much in the same manner you would a physical book.

Both Sony Tablet devices are equipped with Sony’s TruBlack™ displays which reduce reflection and glare from sunlight or fluorescent light for high-contrast visibility both indoors and out.

Swift and Smooth Experience
A combination of Sony technologies, Quick view and Quick touch, allow for faster loading of web pages, a highly responsive and fluid touch screen as well as an exceptionally intuitive user interface. The large keys of the virtual keyboard take full advantage of screen real estate while automatically adjusting to the task at hand. A numeric keypad pops up when inputting passwords and word suggestions or auto word complete make email and texting a breeze.

Networked Entertainment
Both Sony Tablet devices come complete with access to a full suite of Sony’s network entertainment services.

• Sony Entertainment Network services: Video Unlimited is your ticket to the latest releases from every major movie studio to rent or own. A pre-open campaign for the Sony Tablet devices will be offered at device launch with limited content and more content will continue to be released over time. Music Unlimited, available in October, offers instant access to a global catalog of over 10 million songs from every major record label (numbers vary by country). Simply sync to the cloud and enjoy the music you love on Sony Tablet devices or any other Internet-enabled Sony device. A six month trial basic membership from Music Unlimited and a free movie download from Video Unlimited come with the purchase of each device.

• PlayStation® Certified: Sony Tablet devices are the first PlayStation® Certified tablets that provide out-of-the-box gaming with included favorites “Crash Bandicoot” and “Pinball Heroes.”

• Reader™ Store: Access bestsellers, new releases, classics, magazines and more from more than 2.5 million titles at Reader™ Store by Sony. The store’s intuitive reading interface is ideal for on-the-go reading, allowing book lovers to set bookmarks, make highlights and adjust font sizes as they read. A free eBook download is included with the purchase of the device.

• Personal Space™ by Sony: This free service allows you to easily share pictures and videos captured on Sony Tablet devices. You can also access albums that were previously uploaded from other devices.

Video, music, games and other content can be directly accessed by way of the “Favorites” menu without the need to re-launch any of the respective applications.

Cross Device Connectivity
Control your home entertainment system and enjoy content in new ways. With Sony Tablet devices, you can “throw” personal pictures and video to DLNA compatible televisions such as BRAVIA® HDTVs with the touch of a button. You can also throw music to compatible wireless speakers such as Sony’s HomeShare™ speakers. The Sony Tablet S device, which is equipped with infrared technology, can act as a remote control for multiple home entertainment components such as TVs, Blu-ray Disc™ players, cable and satellite boxes, and more. The built-in Universal remote not only controls your Sony products, but other brands as well. Sony Tablet S device is the world’s first Android Tablet running Honeycomb with a built-in A/V remote control. Both Sony Tablet devices are compatible with the Media Remote™ app which allows you to control Sony devices, including BRAVIA televisions, through Wi-Fi® technology.

Wide Range of Applications
A variety of applications add to the entertainment options. With access to the Android Market™, you can browse thousands of useful time-saving and fun apps. Sony Tablet devices also provide instant access to Google™ mobile services and applications, including 3D maps and easy web search with Google Voice Search. To make app discovery even easier, Sony offers its Select App site which highlights new and unique Android applications in a number of categories, recommended for Sony Tablet devices. Recommended applications will be spotlighted at launch with more to come in the following weeks and months.

Accessories, Pricing, Availability
A range of optional accessories includes a cradle, AC adapter, LCD screen protector, carrying case and USB adaptor cable for Sony Tablet S devices, and a rechargeable battery pack, AC adapter, LCD screen protector, carrying case and detachable panels for Sony Tablet P devices. A Bluetooth keyboard is also available for both models.

The Sony Tablet S device is available in both a 16GB and 32 GB version and will be sold at Sony Stores including online and other authorized retailers nationwide for about $499 and $599, respectively. For more information, please visit http://www.sony.com/tablet or check out http://www.sony.com/tabletvideo for a video unboxing.

Sony Unveils a Personal 3D Entertainment Headset:


Sony’s latest entertainment device looks like it was lifted from a sci-fi movie.

On Wednesday, the company unveiled HMZ-T1, a “personal viewer” that allows individuals to watch 3D or 2D videos, play games and listen to music using a personal headset that weighs about three times as much as an iPhone.

Sony first introduced the concept at CES-(Computer Electronics Show), but it did not indicate a timetable for its release. The company has now announced plans to release the first versions in Japan on November 11 with a price tag of 60,000 yen (about $780).

Sony says that wearing the headset — which has a processing unit that plugs into a Blu-ray disc player or game machine — is like viewing a 750-inch movie screen. It also says the device’s speaker system makes “it seem as though the sound source is emanating from speakers placed all around the viewer (including front and back).”

That sounds like a great experience, but is it enough to convince you to wear one?

 

Sony Introduces Digital Binoculars That Record Photos & HD Videos


Sony entered the binocular market on Friday, introducing its DEV-3 and DEV-5 digital binoculars, both capable of capturing 7.1-megapixel still images and 1080 HD videos in either 2D or 3D.

The binoculars are the “world’s first digital binoculars with HD video recording, zoom, autofocus and SteadyShot image stabilization,” according to the company’s announcement.

SteadyShot image stabilization is the optical stabilization system that’s found in Sony Handycam camcorders and Cyber-shot cameras — it helps keep images clear and stable, even when viewing at high magnifications.

The binoculars come with a rechargeable battery pack that allows up to approximately three hours of 2D recording on a single charge. Also included with both models is a battery charger/adaptor, A/V connecting cable and USB cable for PC connection.

There are only slight differences between the two binocular models. While both the DEV-3 and DEV-5 feature 10x optical zooms, the DEV-5 can digitally zoom up to 20x. The biggest difference is the DEV-5′s built-in GPS receiver, which enables it to automatically geo-tag videos and photos. Lastly, the DEV-5 comes with a number of fancy accessories not included with the DEV-3, including a carrying case, neck strap, finder cap, a lens cover and large eye cups.

You really have to be an enthusiastic birdwatcher or sports fanatic to shell out for these puppies, though. The DEV-3 comes in at $1,400, and the DEV-5 will be priced at a whopping $2,000. We’re not convinced that a $600 price jump is justified for the addition of DEV-5′s GPS feature, advanced zooming and a few accessories.

Both binoculars will be available in November 2011 at Sony retail stores, the online Sony store and at authorized retailers

Playstation 4 Concept Designed[rumour??]


 

Although still a number of years away, a concept designer has decided to create a 3D model of a PlayStation 4. It was created by designer Tai Chiel and has a number of interesting features such as an embedded OLED screen in the transparent section to allow you to view menus, saved games and what looks to be like a game playing on one of the screen shots.

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It is unclear when a PS4 will be made available as there are many years left in the PS3 and other consoles like the XBox 360, but that still doesn’t stop the design from being great.

What do you think, will the PS4 get its release in the next few years?

 

Sony refreshes its Walkman range with four new models, fails to get anyone excited


Dedicated music players these days are an endangered species, slowly fading away into irrelevance due to the popularity of mobile phones with high quality sound but Sony is not ready to give up yet and to prove that has refreshed their Walkman range of music players with new models.

The NWZ-A860 is the only one with the touchscreen in the bunch. Along with that 2.8-inch, 400 x 240 touchscreen display, you also get Sony’s Clear Audio thingummies, Bluetooth for streaming audio as well as transferring photos to and from another Bluetooth enabled device and 8 and 16GB of internal storage space. The two variants are priced at $179 and $219 respectively.

NWZ-S760BT loses the touchscreen and has a smaller 2.0-inch QVGA display instead but it too comes with Bluetooth and more importantly, a pair of Bluetooth headphones bundled with it. It has a claimed battery life of 50 hours for audio and 10 hours of video playback. It comes in two colors, black and white in 8GB capacity for $149.

Then there’s the NWZ-E460, which similar to the NWZ-S760BT but lacks the Bluetooth support. It comes in five colors, black, red, blue, green and pink, and in 4GB, 8GB and 16GB options for $79, $89 and $109 respectively.

Lastly there is the NWZ-W260, which is said to be 25% lighter than its predecessor and more comfortable to wear. It has a claimed battery life of 8 hours and comes in 4 and 8GB storage capacities for $59 and $79 respectively.

Sadly, none of these are dramatically different from their older models and in fact apart from a couple of features here and there, are mostly identical to their predecessors. I think it’s time Sony starts making ‘smart’ media players like Apple, Samsung and Cowon, if it really wants to keep the segment alive.

-(via GSMArena)