PlayStation 4 [ IN DETAIL ]


PS4, Get Ready To Play!

Lets brush up some Play Station History: 

Back in 2005 when there was no Android or iPhone flu in the market especially for games people only knew PC’s & consoles as the major players.. From then on the Play Station has taken a wonderful lead in the Gaming Industry by launching various creative products such as the PSP, PS2, then the PS3.  For many consoles with Internet connectivity was a novelty. These changes are only accentuated by the length of this console generation, which has exceeded any that went before it. It feels like the PlayStation 4 is launching into a completely different world.

Evolution of PlayStation:

Sitting down with Sony Computer Entertainment Europe’s president and CEO Jim Ryan the morning after the announcement, I asked him which developments of the past six years or so have made the PlayStation 4 possible. Here are the four most significant.

Most obviously, if the PlayStation 3 hadn’t done well over the past five years, the PlayStation 4 would definitely not be happening. “The first thing is that we had a condition of considerable success with the PS3, and had that not happened, we probably would not be sitting here after yesterday’s event,” says Ryan. “PS3 was not all that easy in the beginning, but we’re now 70m units in, and certainly in the part of the world I look after, in most European territories you’re in a very dominant market position, and there’s good momentum – PS3 will carry on going. That success was definitely a necessary condition… it’s a big thing for any corporation to decide that they’re going to introduce a new platform, and you can best do that from a position of success.”

Although the PlayStation 4 does not require an Internet connection to function – something that was rumoured before the announcement, and a prospect that was getting plenty of people worried – connectivity is a huge part of the console’s pitch, as evidenced by the Share button and the console’s Gaikai cloud-gaming integration, which looks set to become one of its defining features. What has enabled this is the improvement of the global Internet infrastructure; more people than ever are online, and more people than ever have access to broadband, so it is easier to justify making connectivity so integral to the console.

PlayStation at its Gaming:

“Our levels of connectedness on the PS3 platform are extremely high – in excess of 90%, even in places like Italy and Spain,” says Ryan. “When you have that level of connectedness it makes that sort of innovation much easier to justify. It becomes much easier to do than if you’re running at 10% levels of connectivity; everybody’s online, so the ROI [return on investment] – which unfortunately people like myself do have to worry about – on those sorts of investment decisions becomes much more straightforward.”

As well as better broadband, social media has totally changed the way we communicate with each other since the PlayStation 3 was announced, pushing us towards sharing more of our lives online. This has made social integration on the PlayStation 4 not only possible, but necessary. The DualShock 4’s Share button and the PlayStation Network’s increased personalisation show how the console is embracing the more socially connected Internet that has developed since the PlayStation 3’s release, claims Jim.

ps4 dual shock4 console

“We think personalisation is very important in this day and age. You’ll have a home page on the network which is yours, [with] stuff that you’ve bought and that your friends have bought, what your friends are doing… The social aspect is probably most important of all – this deep, very rich social engagement, whether it’s via social networks or by using this rather cool Share button.

“I think the general move to this connected world that we live in now makes the realisation of what we’re going to do with the PS4 possible to an extent that really wasn’t the case 5 or 6 years ago, ” he concludes.

In 2006 the idea of being able to use, say, your Samsung phone with your Sony games console was preposterous. Since then, however, smartphones and tablets have become so dominant that console manufacturers have had to acquiesce (and other electronics hardware manufacturers – there are even ovens you can control with your iPhone). This is the impetus behind the Xbox’s SmartGlass, and the PlayStation 4 will use apps to let you use tablets and phones as second screens (as well as the Vita, of course). We are no longer limited by hardware compatibility to anywhere near the same extent.

“One of the things that we increasingly see is that the silos that have existed in the past with these vertical platforms are getting broken down little bit by little bit,” observes Ryan. (In plain English, platforms are no longer closed – they have to integrate.) “Things are becoming more open and less proprietary, and this can only be good for consumers. It brings certain technical challenges and business model challenges in certain spaces, but I think in this day and age companies like Sony have to meet those challenges head-on.”

Watch the Official Live PlayStation Announcement.(Replay)

BlueStacks – Rumored to bring Android Apps To WindowsRT Devices, Hits 5Million Installs.


new-bluestacks-logo

It appears that BlueStacks isn’t just a flash in the pan. The Silicon Valley-based start up, which makes software that allows users to run their Android apps on Macs and PCs, said today that it has passed 5 million organic installs through its homepage. Vanity stats like this are annoying, yes, but what’s notable is that BlueStacks hit this milestone in under eight months. And the news comes on top of its recent partnerships with AMD and Asus, which have announced their intention to pre-load BlueStacks’ technology on over 100 million units.

In September, BlueStacks announced a partnership with chipmaker AMD, which brought its app catalog to AMD-powered Windows 7 and Windows 8 machines through the launch of its new app store, AppZone. As Sarah pointed out at the time, much like AppUp, Intel’s app store for PCs that “has been optimized to run on Intel-powered Ultrabooks,” with AppZone, the chipmaker optimized BlueStacks’ technology for AMD GPUs and APUs.

Of course, it was only a matter of time before the chipmakers began implementing the startup’s technology, as AMD was the lead strategic investor in BlueStacks’ $6.4 million series B raise in October of last year. The round brought the company’s total investment to $15 million and saw AMD join investors like Andreessen Horowitz, Ignition Ventures, Citrix and Qualcomm.

It’s unusual for software makers and manufacturers like Citrix, Qualcomm and AMD to show up on the same roster of investors, yet, as Sarah said, it was a demonstration of an eagerness among investors to leverage the Windows ecosystem as a platform to run Android apps.

The partnerships with AMD and Asus and its backing from Qualcomm also set the stage for BlueStacks to team up with additional manufacturers to pre-install its technology on PCs. The big-picture goal for the startup is to help bring the some 750K Android apps to each and every one of the billion-plus PC users out there. It’s a sizable opportunity, another part of the reason investors (and chipmakers) are eager to test the waters.

BlueStacks’ technology allows users to run graphics-intensive Android apps on desktop PCs via its patent-pending “Layercake” technology, which initially enabled Android apps to be compatible with x86-based PCs, followed by Macs, and now includes those developed for ARM processors — Angry Birds Space and Fruit Ninja being two familiar examples. (More on this below.)

The company has been looking to build a developer platform, as well, and has been partnering with the makers of apps like Fruit Ninja, SliceIt!, Townsmen, Evernote, StumbleUpon and Barnes & Noble (Nook). The main selling point being that developers don’t have to modify or port their apps to run them on PCs, which means less heavy lifting for those who have already developed apps for Android.

Screen shot 2012-12-06 at 3.08.44 PMTo this point, HandyGames CEO Christopher Kassulke let it slip last night at Mobile Gaming Europe that HandyGames will be launching their uber popular Clouds and Sheep as a PC game using BlueStacks. And the more big app development houses begin signing on, the more BlueStacks thinks that it’s helping to create a crack in the wall between mobile and PC gaming.

But here’s what could be most exciting for developers (and users) looking at developing for (or buying) Windows mobile devices. The newly released Windows RT, for those unfamiliar, is a special version of Windows 8 built for mobile (specifically ARM) devices — so, really, tablets. If somehow you haven’t noticed, Microsoft has been pushing its new Surface tablets pretty aggressively since their initial release in late October, partly manifesting through that snappy, percussive ad campaign you’ve probably seen by now on the tube. The main mobile OS being offered by the Surface? Windows RT.

As of now, consumers can buy a number of ARM-powered Windows RT devices, and there are more coming. But Surface currently has the highest profile among these tablets and devices, yet, the problem is that they’re not selling as well as Microsoft would have hoped. According to Tech Report, MSFT’s initial order of 4 million Surface devices has been cut in half thanks to slow sales.

Leaving the device itself out of it, probably the biggest reason for this boils down to apps. Compared to iOS and Android, few developers have built native apps for Windows 8. Even if consumers want to buy the Surface, many would rather opt for an Android or iOS device, because they offer far more access to the apps we’ve all grown accustomed to using on a daily basis.

So, naturally, rumors have begun to mount that BlueStacks’ next project will be to make its tech available to Windows RT users. As evidenced in this forum, hilariously, it appears that Microsoft salespeople have even begun to suggest using BlueStacks if users want to buy a Windows device and get access to Android apps.

The Droid Guy was one of the first to pick up on the BlueStacks, Windows RT rumors, as a BlueStacks team member recently divulged in a separate forum that the company was in the process of bringing those 750K+ Android apps to Windows RT. BlueStacks Engineer Deepak Sharma, via The Droid Guy: “We are considering offering BlueStacks for Windows RT next year.”

BlueStacks team members approached by TechCrunch would not confirm that this is in fact happening, but from what we’ve been able to gather from other sources, it seems there’s a good chance this could happen in early 2013.

However, as The Droid Guy points out, Microsoft’s Windows Defender could pose problems in this regard, as it could force BlueStacks to release its own app on the Windows Store, which, knowing Microsoft, would likely be disapproved. Until then, BlueStacks works well with Windows 8 Pro-based tablets and devices, but if BlueStacks is able to produce an ARM version of its technology, this could be a big boost both for the startup and for those looking for access to a viable app platform on their new Windows device.

With support for both ARM and Windows 8 Pro, developers could significantly increase their distribution without having to develop native apps for Windows devices — great for them but, again, not something that Microsoft is likely to get too jazzed about.

For more, find BlueStacks at home here.

Screen shot 2012-12-06 at 3.10.26 PM

(-via TC)

Chrome Takes Over Internet Explorer.


The Google Chrome logo is displayed at a store in London last year

This might be the start of a new chapter in the browser wars. Indeed!!

Over the weekend, Google Chrome routed more Internet traffic than Microsoft’s Internet Explorer, which long has held its spot as the most-used Web browser in the world, according to data from StatCounter , an Internet monitor.

Google’s Chrome web browser just passed Microsoft’sInternet Explorer to become the most-used browser in the world, says the latest data from a digital analytics service.

Although Chrome has edged out IE before for short periods, the last week marks the first time Chrome was the No. 1 browser for a sustained period of one week. Exactly 31.88% of the world’s web traffic was done on Chrome, according toStatCounter, while IE is a close second at 31.47%.

Although the difference is slight, Chrome has been trending up for some time, while IE has been trending down. IE is still the top browser in many regions, including North America, but Chrome is extremely popular in both India and South America — the latter being a region where Google’s Orkut social network also has significant market share.

Many also say..

Google Chrome, which is regarded as the hipper, faster and more developer-friendly browser, is gaining ground on the competition.

“Whether Chrome can take the lead in the browser wars in the long-term remains to be seen, however the trend towards Chrome usage at weekends is undeniable,” StatCounter’s CEO Aodhan Cullen said in a written news release  in March, when Chrome bested Explorer for a day. “At weekends, when people are free to choose what browser to use, many of them are selecting Chrome in preference to Internet Explorer.”

According to StatCounter’s latest report, which was spotted by the blog Global Nerdy , Google Chrome fielded 32.8% of Web page requests on Sunday.

That compares to 31.9% for Internet Explorer and 25.5% for Mozilla Firefox, which once was seen as the most viable alternative to the long-dominant IE.

Tech blog TheNextWeb says the numbers aren’t exact  but they are significant.

“Measuring the Web is an imprecise science, very often based on scaling up small-scale measurement surveys,” the blog writes, “but the gist of StatCounter’s data over the last year indicates that Chrome use is rising … at the expense of IE and Firefox, regardless of the exact precision of the data.”

ComScore, another company that tracks Internet traffic, does not release comparable numbers. But spokesman Andrew Lipsman said in an e-mail that StatCounter’s numbers are “consistent with what I’ve seen.”

“Chrome has definitely been increasing its share over the past couple years,” he wrote.

Several factors appear to contribute to Chrome’s rise.

One is frustration with Microsoft’s Internet Explorer, which, fairly or not, is seen by some Web users as not very innovative.

Another is the increasing role Chrome plays in all aspects of computing, especially for people who use Google’s other online services, like Gmail and Google Translate.

Some of the browser’s features enhance other Google products, and the Chrome Web store is home to an increasingly robust catalog of add-ons  that improve the browser’s functionality. CNN’s partner site Mashable has published a list of some of the best .

Google also has tried to position the browser  as the basis for the operating system of the future.

And then there’s the ad campaign.

Google has been running TV spots  showing people using Chrome to communicate with each other. The tagline: “The web is what you make of it.”

-(via CNN, Mashable)

YouTube’s 7th birthday.


May 20th 2012: In May 2005 we first shared YouTube with the world. Seven years later, you’re the ones doing the sharing! We’re so honored that you’ve used YouTube to share how-to tips, political momentshome videoscomedymusic, and so much more.

Last year to celebrate our birthday, we wrote you, the YouTube Community, a thank you note for making our first 6 years so special. And on that birthday you gave us a great present by reaching a record rate of 48 hours of video uploaded to the site every minute. Well Community, this year, on our 7th birthday, you’ve outdone yourselves once again.

Today 72 hours of video are uploaded to the site every minute. Like many 7 year olds around the world, we’re growing up so fast! In other words, every single minute you now upload three whole days worth of video instead of two. That’s 61 Royal Wedding Ceremonies, 841 Bad Romances, and 1,194 Nyan Cats.

We’ve come along way in the past 7 years. What started as a handful of videos shared among friends has transformed into a global platform delivering the next generation of channels to anyone, anywhere, and on any device. This last year was especially big for us. We helped bring more great channels to YouTube and weredesigned the site, making it easier for you to discover, watch and subscribe to the videos you love. And all 800 million of you all over the world have shown us we’re on the right track by increasing subscriptions 50% and watching over 3 billion hours a month.

Behind the tens of millions of channels on YouTube featuring talented filmmakershome videosskateboarding tricksmusic, and car enthusiasts there has always been one consistent voice: you. Throughout our seven years you’ve made the YouTube community what it is. Thank you!

-(via YouTube Blog)

Google: Now Accepting Student Applications for its Summer of Code 2012


Summer Of Code

Google has officially opened registration for this year’s Summer of Code. Started in 2005, the program offers paid internships for students who want to code open-source projects.

The three-month-long global program pays university students a stipend to work on open-source projects with mentors in the field. Students apply to be part of the program and, if accepted, are paired with a mentor who helps expose him or her to real-world software development as well as potentially assist with future job opportunities.

The summer event began with organizations and mentors submitting proposals for projects. 180 projects were selected to be included in the program this year. Now it’s time for students to sign up to participate in projects they’re interested in.

From Tuesday until Friday, April 6 at 19:00 UTC, interested students can submit a proposal to work on the project of their choice to the mentoring organizations via the Summer of Code website. The highly competitive program allows students to submit proposals to more than one project, but advises focusing on quality over quantity.

If you’re interested in applying, Google has some tips on its website for writing a quality proposal that will stand out from the crowd. The company also plans to hold a Google+ hangout April 2 at 3:30pm PDT on its Google Students page with Open Source Programs Manager Chris DiBona to talk about the program and answer questions live. Google will announce the accepted student proposals April 23 on the Summer of Code site.

-(via Mashable)

 

Mobile World Congress 2012 [EXCLUSIVE COVERAGE]


About the MWC 2012 :

MWC is redefining “mobile”.  No longer limited only to communications, mobile is now a force transforming our world in an unprecedented way. Mobile connects, entertains, informs and inspires us, ultimately changing how we live and who we are.

Mobile World Congress is the global epicenter of this redefinition as our participants enable, lead and accelerate it. Join it in Redefining Mobile at Mobile World Congress 2012, which will be held 27 February to 1 March at Fira Montjuïc in Barcelona, Spain.

 Surf the below for detailed View:

‘ADzero’, World’s First Smartphone out of Bamboo.


(Approx 4 days prior in London)

The world’s first Smartphone made out of Pure Bamboo was a design by a 23-year-old British student.

Kieron-Scott Woodhouse of Middlesex University, who lives in Shepherds Bush in London, has revealed his plans about releasing his product throughout Europe later this year, the ‘Daily Mail’ newspaper reported.

This slideshow requires JavaScript.

Scott Woodhouse, who studies product design, was frustrated with the lack of variety in the mobile phone market, and so he designed the bamboo handset in his leisure time. Made from four-year-old organically grown bamboo, which has been specially treated to ensure durability, the ‘ADzero’ phone runs on the Android operating system and is about half the size of an iPhone.

Like many phones the ‘ADzero’ will include a camera, but it  features a technology called a ‘ring flash’ which is not available on any current mobile phones. A circular photographic flash around the camera’s lens ensures even illumination and minimizes shadows.

Woodhouse said: “Bamboo may seem like a strange material to use for a phone, but it’s actually extremely strong and very durable, perfect qualities for this kind of application.

Lets see how strong will Woodhouse’ Bamboo stand in the Market. Wishing him Luck.

WVIL Smart Camera @ the CES 2011


The WVIL Camera with 31 MegaPixel at CES 2011.

Freakingly awesome gadget to get one will be the WVIL Smart Camera. WVIL comes with built in 31 megapixel lens. It is also a smart phone. But the OS is not yet revealed(under development). WVIL works totally on the mobile technology.

It has absorbed the mobile technology so much that the  lens itself is a Mobile Lens and can be detached from the device and still be used as a lens. The zoom in system is driven in the smart device provided. Hence we can easily detach the lens, zoom and click out super clear pictures from the device itself. The device also provides a facility to upload the pictures taken to Facebook and other social networking sites instantly.

Hope this gadget is not a fake.

Google Adds Friend Annotations to the +1 Button


Google is making the +1 Button more social with the addition of friend annotations.

“You may have already noticed faces and names when you hover over a +1 button,” Google Developer Advocate Timothy Jordan said in a post on the Google+ Platform preview. “This change rolled out late last week. Now, you can make these recommendations even more visible to your users. Simply update the +1 button code, and an inline annotation will show next to the button.”

The new annotations appear when a user hovers over the +1 button. Hovering over it will display a list of friends and contacts that have already clicked the +1 button for that page. Google has also unveiled new code for the +1 button that will display the faces and names of friends that have used the +1 button. This feature works much like how the Facebook Like Button appears, displaying how many people have +1′d the page and which friends have +1ed it.

The changes are small, but they will likely make the +1 button even more sticky. The search giant will need to do more though to compete with Facebook’s button, which has become standard on millions of websites across the world.

-(via Mashable)

Purchase the first 7 inch Honeycomb tablet, Acer A100 released


.

Acer has beaten Archos to the punch in releasing the first 7 inch Honeycomb tablet. The Iconia A100 is now up for sale and its very affordable coming in at only $329 for the 8GB version and $349 for the 16GB variety. Both versions feature Android 3.2, 1GHZ Tegra 2 dual-core processor, 5MP rear camera, 2MP front facing camera and it has built-in ports for expansion. You’ll also find and HDMI jack, microUSB and a microSD slot. This is a great choice for a new Android tablet and you won’t have to purchase extra port for expansion. Hit the jump for more information in the full press release.

SAN JOSE, Calif., Aug. 12, 2011 – Acer America expands its Acer Iconia™ Tab line of tablets withits first 7-inch tablet – and the industry’s first 7-inch tablet running Android™ 3.2 (Honeycomb) – in the United States and Canada. The new Acer Iconia™ Tab A100 features an incredibly portable sub-one pound design, a vibrant 7-inch multi-touch display, and a sleek, thin design that is comfortable to use and take virtually anywhere.

With the Acer Iconia™ Tab A100 tablet, customers can have a single portable device for enjoying entertainment such as games and websites as well as productivity applications such as a calendar and email. The tablet comes pre-installed with Adobe Flash Player 10.3, so Adobe Flash games and websites can be enjoyed right out of the box. In addition, the WiFi device is the ideal size for moms, families and individuals who want to stay entertained and productive, since the screen is large enough to enjoy video and other multimedia, yet the device is portable enough for comfortable single-handed use.

 

Weighing in at a mere 0.92 pounds and measuring only a half-inch thick, the Acer Iconia™ Tab A100’s super-portable size makes it easy to take anywhere. The vibrant 7-inch TFT WSVGA screen displays social networking sites, photos and more in 1024×600 resolution and high-color contrast, so customers can enjoy crisp, vibrant content enhanced by a 16:10 aspect ratio and 75-degree wide viewing angle. Plus, the 7-inch capacitive touch-screen is incredibly responsive and accurate for convenient finger-tip control.

“The Acer Iconia™ Tab A100 tablet delivers the ultimate combination of portability and performance for fun and gaming as well as staying in touch,” said Sumit Agnihotry, vice president of product marketing, Acer America. “Families are spending more time social networking and enjoying web-based digital media, so a highly portable tablet like the Acer A100 will let them get more done and stay connected on-the-go to enjoy their lives more fully.”

Ultimate Companion for Mobile Moms and Families

The Acer Iconia™ Tab A100 is the ultimate companion for mobile consumers such as moms and families who want a single device for gaming, fun, entertainment and staying in touch on the go.Customers can enjoy movies right out of the box with the Google® Movies app that allows users to rent and play movies on the Acer A100. Also, Google® Music gives customers instant access to their personal music collection on the web without the hassle of wires or syncing. Customers can also use NemoPlayer® for video, photos and music and Aupeo! for enjoying online radio. Dolby® Mobile Technology on the tablet delivers dynamic sound to enhance the enjoyment of music and movies. In addition, the Acer Iconia™ Tab A100 can be connected to a TV via its HDMI port,so customers can share full HD videos in 1080p resolution. Game play can also be extended to a big screen TV or display with the Acer A100’s HDMI port and dual-display support. As a result, more people can watch and enjoy the game as it is mirrored to the larger screen. Plus, the Acer A100 can be used as a controller for the game as the player watches the image on the larger display.

 

In addition, games are crisp, fast and realistic thanks to the performance technology and six-axis motion sensing gyro meter. Customers can enjoy rich and exciting Adobe-flash based Web pages, games, videos and animations with Adobe Flash Player 10.3. Thousands of additional apps can be easily downloaded from the Android Marketplace.

 

Save Memories, Shop Better, Stay Connected with Cameras

The Acer Iconia™ Tab A100 allows customers to always be ready to take photos and video on-the-go and quickly share them by email and on social media sites. Lighter than most SLR cameras, the Acer A100 has a 5MP rear-facing camera with flash, so families will know they have a great camera with them to capture all of life’s fun and unexpected moments. It also records clear and detailed HD Video at 720p at 30 frames per second. Plus, the rear-facing camera can be used with many available apps to read bar-codes and QR codes for shopping and other promotions. The tablet also has a 2MP fixed-focused front-facing camera and webcam for video chats.

 

Reading and Productivity Apps Let Moms and Families Get More Done

The Acer Iconia™ Tab A100 e-reading functionality will be appreciated by a range of family members. Moms and dads can download e-books to enjoy during quiet moments in comfortable single-handed usage. The tablet comes pre-installed with Acer LumiRead and Google® Books eReading apps for enjoying e-books. Plus, the color screen vibrantly displays children’s e-books, so they’ll always have something to enjoy during long or unexpected waits. Extra features like the realistic page turn effect make reading even more fun. The auto-rotation allows customers to enjoy e-books, games, movies and more in either landscape or portraitmode.

 

In addition, everyone can stay up-to-date with extended family and friends via Acer’s Social Jogger, which puts Facebook® and Twitter® in one place for quick and easy reading and updates. Moms can keep their family schedule organized with the easy-to-use Acer “Day Planner” application that gives an easy-to-view list of upcoming activities. Working moms and those with busy schedules will appreciate that the Acer Iconia™ Tab A100 helps them stay productive. Customers can set up multiple email addresses and view Microsoft® Office documents using the trial version of the “Docs to Go” app for getting things done quickly.

Android 3.2 Brings Additional Benefits for Browsing and Entertainment

The Acer A100 comes installed with Android 3.2, the latest version of Honeycomb to give customers the latest in advanced mobile browsing. Customers can browse the Internet with speed and ease, even web pages built with Flash, thanks to Adobe Flash 10.3 that comes pre-loaded on the Acer A100 tablet. In addition, Android 3.2 lets customers have more control over their entire browsing experience, such as managing web pages by tabs, more advanced privacy settings, and proper sizing of apps and web pages for the 7-inch display.

Connectivity to WiFi and Other Devices

The Acer Iconia™ Tab A100 can quickly and easily connect to Wi-Fi networks via the integrated Acer InviLink Nplify 802.11a/b/g/n Wi-Fi CERTIFIED wireless technology to access the Internet, the Android marketplace for apps and more.

 

Customers can enjoy their own digital content on the Acer A100 tablet by transferring files such as videos, movies and eBooks to it through the tablet’s micro-USB port or by using the Micro-SDcard reader that can read Micro-SD cards with a capacity up to 32GB. Plus, the integrated Bluetooth allows consumers to connect the tablet to a variety of other devices, such as headsets and keyboards.

 

High-Performance for Maximum Enjoyment

The Acer Iconia™ Tab A100 packs maximum performance into its incredibly portable size. It uses a high-performance NVIDIA Tegra 2 dual-core processor with 1GB of RAM to give customers blazing fast access to multiple programs and apps at once. The Ultra Low Power GeForce® GPUenhances gaming, web, and multimedia for a more realistic, responsive experience.

The Acer Iconia™ Tab A100 provides solid uptime with a 1530 mAh Li-polymer battery for up to five hours during Internet browsing with WiFi, up to four hours during web-streamed video and up to 4.5 hours during 720p video playback.(1)

Sharing Digital Media is Easy with clear.fi

Acer Iconia™ Tab A100 comes with Acer clear.fi, which connects with any other DLNA-compliant device to quickly and easily share and enjoy digital media. It automatically detects clear-fi-enabled devices on the wireless home network (smartphones, notebooks, HD media players, etc.) and gathers and organizes media files by type (video, music, photo, pre-recorded TV).

 

Priced Starting at only $329.99

The Acer Iconia™ Tab A100 is available in the U.S. now at national retail stores and will be available in Canada next month.  The Acer Iconia™ Tab A100-07u16u with 16GB of memory(2)has a manufacturer’s suggested retail price of $349.99 U.S and $399.99 CAD, while the Acer Iconia™ Tab A100-07u08u with 8GB of memory(2) has a manufacturer’s suggested retail price of $329.99 U.S. and $349.99 CAD.

About Acer

Since its founding in 1976, Acer has achieved the goal of breaking the barriers between people and technology. Globally, Acer ranks No. 2 for total PCs and notebooks.(3) A profitable and sustainable Channel Business Model is instrumental to the company’s continuing growth, while its multi-brand approach effectively integrates Acer, Gateway, Packard Bell, and eMachines brands in worldwide markets. Acer strives to design environmentally friendly products and establish a green supply chain through collaboration with suppliers. Acer is proud to be a Worldwide Partner of the Olympic Movement, including the Vancouver 2010 Olympic WinterGames and London 2012 Olympic Games. The Acer Group employs 8,000 people worldwide. Revenues for 2010 reached US$19.9 billion. See www.acer-group.com for more information.

-(via AndroidMixer)