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Ashrules24:

This is really something #Apple has to come up to revolutionize the world.

Originally posted on TechCrunch:

Apple is said to be preparing a lower cost iPhone for later this year, with a plastic shell instead of its typical recipe of metal and glass to lower component costs. Now a site called Techdy, which creates Android knock-off handsets of higher-end devices, is claiming to have obtained the new phone’s plastic casing and front-screen assembly.

1040186-1024x682The supposed early manufacturing prototype leak shows a smooth plastic shell in white that Techdy says feels much higher-quality than the plastic casings used in phones by other manufacturers like Samsung. The front resembles the screen of the iPhone we all know and love and has a black design that will reportedly be common to a variety of different color options for the back plastic half.

The slightly contoured edges on the rear of this supposed budget iPhone are very much reminiscent of the current-generation iPod touch – essentially, this looks like a…

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Originally posted on TechCrunch:

Instagram just launched video functionality. Glorious, 15-second, editable video functionality. Complete with image stabilization.

So what does this mean for Vine? In the end, the competition should give users plenty to be excited about, whether you’re a Vine loyalist or an Instagrammaholic. And both apps will likely continue to thrive, as I’ve stated a few times already. Where Instagram’s user base is mostly made up of people documenting their feet, coffees, and pets, Vine has attracted a group of users who are pleased by the challenges set forth in the app.

Instagram’s filters, longer video length, stability technology and already-ingrained user behavior will keep its video offering very similar to its photo offering. People will now just post videos of their feet, coffees, and pets. At the same time, Vine’s growing community of creatives and tinkering designers will likely continue to blossom, as well.

But to end my endless…

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Originally posted on TechCrunch:

Samsung just pulled back the curtain on a new line of Ativ Windows notebooks, but perhaps the most interesting of the company’s new Ativs is a 13.3-inch convertible tablet it hopes will appeal those prepping to head back to school. The shape-shifting Ativ Q sports a tablet mode, a video-friendly formfactor with the screen held near vertical, and a more traditional notebook configuration that reveals its built-in QWERTY keyboard, but it’s got an even niftier trick up its sleeve.

While the Ativ Q boots into Windows 8 there’s also a dual-OS mode that allows the users to switch to stock Android 4.2.2, thereby allowing for Microsoft productivity staples such as Office to live in close proximity to the Google Play Store and the usual gamut of Android apps. It’s a cake-and-eat-it-too tablet. Or a tablet for someone who just can’t decide between Windows or Android.

The Ativ Q also supports…

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Originally posted on TechCrunch:

Samsung’s Galaxy S4 Zoom steers its Galaxy brand into slightly new territory, by creating a hybrid smartphone-cum-pocket-camera. Unlike pretty much every other cameraphone around, the Zoom has a 10x optical zoom lens protruding from its rear.

In short, it’s a phone with two faces: one pure Galaxy smartphone, the second resembling a classic point-and-shoot camera. It’s a curious move that’s likely to grab consumers’ attention, but there’s a bigger question here — what’s it like using it?

basics-subhead

If you only look at the Zoom’s phone half, you’d quickly discover it’s largely standard mid-range Galaxy fare — the usual TouchWiz interface runs atop Android 4.2.2 Jelly Bean, and there’s a dual-core 1.5GHz chipset powering the show. It felt fast and responsive during my brief hands on, and the 4.3-inch qHD AMOLED screen was bright and plenty big enough for all the typical smartphone uses, without being as huge a pane as…

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Originally posted on TechCrunch:

Now that video on Instagram just got real, a connected pro camera with direct access to Android apps makes a fair bit of sense. Enter the Android-powered Samsung Galaxy NX.

Samsung continues to push its Galaxy brand into new devices’ types and categories, a strategy aimed at extending the success it’s had with the brand in smartphones. Today the Korean giant has added the Galaxy badge to its high end camera range, with the launch of this digital mirrorless interchangeable lens camera (MILC): its first interchangeable lens camera to run Android.

Samsung’s other high end cameras have been badged NX but this is the first time it’s used the Galaxy brand on its pro range. It’s not, however, the first time it’s pushed the Galaxy brand into camera tech territory — having recently extended the Galaxy S4 range with a hybrid smartphone point-and-shoot camera with a 10x optical zoom…

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Ashrules24:

WOW !

Originally posted on TechCrunch:

Samsung has just kicked off its Premiere event at Earls Court in London, and decided to lead with one particularly curious device — in addition to the ability to transform from a 2.8-pound tablet to a notebook with QWERTY keyboard, the company’s shape-shifting Ativ Q convertible also gives users a taste of the Android ecosystem.

As is usually the case though, news of the Q slipped out just a bit ahead of schedule — Italian-langauge site NotebookItalia came through with early press images of the Q hours before the official reveal (though there was no mention of the Q’s dual-OS tendencies). That initial leak pointed to the inclusion of an incredibly high resolution 13.3-inch display and an new Intel Haswell Core i5 processor, as well as 4GB of RAM and a 128GB SSD, details which have now been corroborated.

Samsung’s on-stage banter further confirms that the Q’s display runs…

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Originally posted on TechCrunch:

Games dominate the mobile app ecosystem. Seriously.

It’s easy to forget that as we all search for the next big, hype-worthy app of the moment, but it’s the truth. Eight out of the ten most purchased apps last year were games. Nine of the ten highest grossing apps in the App Store last year, all games.

Combine this with the fact that Apple’s Game Center was launched almost 2.5 years ago, and it’s a bit strange that Google has yet to launch a Game Center-esque hub of their own for Android.

If a string of recent leaks hold true, they’re finally getting around to it.

The guys over at AndroidPolice tore apart a just-released APK for “Play Services” — the behind-the-scenes grunt app that handles things like app updates — and have unearthed a host of details suggesting that Google is on the verge of launching a centralized gaming hub…

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Originally posted on TechCrunch:

We’re just a few days away from the start of Google I/O, the search giant’s annual developer conference, and while we actually know very little about what Google plans to announce during its massive, three-hour keynote on Wednesday, there is something brewing in Mountain View that has Microsoft’s Office division on edge. Over the course of the last week, Microsoft started a very negative anti-Google Docs campaign that fits the mold of its more general Scroogled anti-Google ads. But why the sudden focus on Google’s productivity tools? That reason, I believe, is Quickoffice in the browser.

Quickoffice, which Google acquired last June, allows users to read and edit Word, Excel and PowerPoint documents on the iPad, iPhone and Android. Unlike Google Docs, which remains a relatively limited productivity suite when compared to Microsoft Office, Quickoffice does a very nice job at allowing you to open and edit Office…

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Originally posted on TechCrunch:

Samsung Electronics has developed core technology that will allow it to deliver high-speed 5G wireless data connections to consumers by 2020, the company announced today. The system allows data transmission up to several hundred times faster than current 4G networks.

5G mobile communications technology is the next generation of 4G LTE networks tech and can offer data transmission speeds of up to several tens of Gbps per base station. Once 5G networks are commercialized, they will allow users to transmit massive data files, including UHD movies and remote medical services, “practically without limitation,” Samsung claims.

4G connections have gradually become available to consumers around the world since 2008, but many countries, including China, are still working toward launching their LTE networks. Samsung says, however, that its new adaptive array transceiver technology overcomes the limitations that millimeter-wave bands had when transmitting data over long distances. It transmits data in…

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PS4, Get Ready To Play!

Lets brush up some Play Station History: 

Back in 2005 when there was no Android or iPhone flu in the market especially for games people only knew PC’s & consoles as the major players.. From then on the Play Station has taken a wonderful lead in the Gaming Industry by launching various creative products such as the PSP, PS2, then the PS3.  For many consoles with Internet connectivity was a novelty. These changes are only accentuated by the length of this console generation, which has exceeded any that went before it. It feels like the PlayStation 4 is launching into a completely different world.

Evolution of PlayStation:

Sitting down with Sony Computer Entertainment Europe’s president and CEO Jim Ryan the morning after the announcement, I asked him which developments of the past six years or so have made the PlayStation 4 possible. Here are the four most significant.

Most obviously, if the PlayStation 3 hadn’t done well over the past five years, the PlayStation 4 would definitely not be happening. “The first thing is that we had a condition of considerable success with the PS3, and had that not happened, we probably would not be sitting here after yesterday’s event,” says Ryan. “PS3 was not all that easy in the beginning, but we’re now 70m units in, and certainly in the part of the world I look after, in most European territories you’re in a very dominant market position, and there’s good momentum – PS3 will carry on going. That success was definitely a necessary condition… it’s a big thing for any corporation to decide that they’re going to introduce a new platform, and you can best do that from a position of success.”

Although the PlayStation 4 does not require an Internet connection to function – something that was rumoured before the announcement, and a prospect that was getting plenty of people worried – connectivity is a huge part of the console’s pitch, as evidenced by the Share button and the console’s Gaikai cloud-gaming integration, which looks set to become one of its defining features. What has enabled this is the improvement of the global Internet infrastructure; more people than ever are online, and more people than ever have access to broadband, so it is easier to justify making connectivity so integral to the console.

PlayStation at its Gaming:

“Our levels of connectedness on the PS3 platform are extremely high – in excess of 90%, even in places like Italy and Spain,” says Ryan. “When you have that level of connectedness it makes that sort of innovation much easier to justify. It becomes much easier to do than if you’re running at 10% levels of connectivity; everybody’s online, so the ROI [return on investment] – which unfortunately people like myself do have to worry about – on those sorts of investment decisions becomes much more straightforward.”

As well as better broadband, social media has totally changed the way we communicate with each other since the PlayStation 3 was announced, pushing us towards sharing more of our lives online. This has made social integration on the PlayStation 4 not only possible, but necessary. The DualShock 4′s Share button and the PlayStation Network’s increased personalisation show how the console is embracing the more socially connected Internet that has developed since the PlayStation 3′s release, claims Jim.

ps4 dual shock4 console

“We think personalisation is very important in this day and age. You’ll have a home page on the network which is yours, [with] stuff that you’ve bought and that your friends have bought, what your friends are doing… The social aspect is probably most important of all – this deep, very rich social engagement, whether it’s via social networks or by using this rather cool Share button.

“I think the general move to this connected world that we live in now makes the realisation of what we’re going to do with the PS4 possible to an extent that really wasn’t the case 5 or 6 years ago, ” he concludes.

In 2006 the idea of being able to use, say, your Samsung phone with your Sony games console was preposterous. Since then, however, smartphones and tablets have become so dominant that console manufacturers have had to acquiesce (and other electronics hardware manufacturers – there are even ovens you can control with your iPhone). This is the impetus behind the Xbox’s SmartGlass, and the PlayStation 4 will use apps to let you use tablets and phones as second screens (as well as the Vita, of course). We are no longer limited by hardware compatibility to anywhere near the same extent.

“One of the things that we increasingly see is that the silos that have existed in the past with these vertical platforms are getting broken down little bit by little bit,” observes Ryan. (In plain English, platforms are no longer closed – they have to integrate.) “Things are becoming more open and less proprietary, and this can only be good for consumers. It brings certain technical challenges and business model challenges in certain spaces, but I think in this day and age companies like Sony have to meet those challenges head-on.”

Watch the Official Live PlayStation Announcement.(Replay)